RPGCodex has their interview online with the guys behind The Witcher, the action RPG that boasts it will redefine the RPG genre. As far as interviews goes, it’s a hard-nosed one that puts The Witcher in the confessional booth.
Let’s talk about that “RPG Redefined” thing. What’s it all about and why do you think that the genre should be redefined? Most importantly, why do you believe that your attempts to redefine it would actually improve the genre?
The best way to clarify this statement is to say that we don’t feel we are redefining the computer role-playing game genre, but changing the way that one achieves an overall role-playing experience. First, you had pen and paper games. At the heart of this was a great story, playing a role, and exploring a fantasy world through imagination. Then when computers arrived the experience simply transferred to a new medium, but instead of dice determining the next outcome you had the computer doing the computations. Then, with the advancements in computer technology we saw these worlds come alive with visual depth and amazing technology, but the focus on using numbers for advancement still remained.

