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March 19, 2006

Tomb Raider: Legend Hands On

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Written by: Dan

The folks over at IGN have been given the opportunity to play the first four levels of the latest Lara Croft instalment. Developed by Crystal Dynamics this time, Tomb Raider: Legend is an attempt to rescue the franchise which, let’s be honest here, has dipped somewhere toward mediocrity with the last two releases.

If this article is anything to go by, initial impressions seem positive and this could well be the Tomb Raider that fans have been waiting for.

What’s Tomb Raider? It’s somewhere in the Netherlands of action-adventure and straight adventure. Returning Lara Croft to her roots, Crystal Dynamics has aimed straight at making a good healthy Tomb Raider, the kind we always wish we had. We recently got the chance to play four whole levels of the game, and though much of what we’ve learned isn’t terribly new, the experience of playing the game continually from beginning to middle has given us new insights.



About the Author

Dan
By day a network engineer, out of hours Dan is an excitable PC gamer and has been since 1994. His love affair with the PC blossomed after a long term relationship with the Amiga turned unexpectedly sour. Dan likes to keep his feet active in the real world through swimming and playing squash.




 
 

 
 

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2 Comments


  1. Mediocrity? You’re being too kind. ;)

    After having watched the gameplay trailers of the past 3 Tomb Raider games, I knew they were going to be horrible. But seeing the recent one, made me think they finally figured it out. I’m actually looking forward to this release. The return to the Tomb Raider roots? That’s all we ever wanted.


  2. BigByteSlim

    I’ve not been keeping track of this one but the previews sound pretty good. Are we finally going to get another good Tomb Raider game! hmmm maybe that’s why pigs are flying outside ;-) .



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